Best thing that happened this game was the next turn when the slayers' chimera got all squirrely and tried to ram one of Ben's vet squads, but the strength seven hit it managed to get was insufficient. Nothing much interesting happened besides me spreading out to grab some objectives and one of Ben's squads failing a leadership test from 25% shooting casualties and fleeing off the board...and consequently the objective that would have made the game a tie. In the end it was a minor victory for me, it would have been a major but one of my chimera's immobilized itself trying to get to an objective that I'd just vacated to shoot Ben's squad off the board.
It was a fun tactical game, if not overly exciting. This marked the first game Ben and I have played of a miniature war game in like eight years, and it was pleasant. Really the only reason I think this game went my way instead of Ben's was because he fielded the devil dogs in a squadron instead of as singletons. It let me just mass my firepower on one unit and let the hits carry over. In fact of the six vehicles of his I killed during the game I believe three or four of them were due to immobilization kills. I realize he had six fast attack vehicles so some squadroning was needed, but as it always has, squadroning seems like too big of a disadvantage to me.
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